Computer Science (3460)

Computer Science (3460)

101 ESSENTIALS OF COMPUTER SCIENCE 3 credits
Explore major topics in Computer Science - computing systems, data representation, hardware, programming topics, and important applications such as networks, robotics, databases, and gaming.
125 DESCRIPTIVE COMPUTER SCIENCE 2 credits
Computer literacy: terminology; methods, media for data representation, storage; elements of a computing system; data organization.
126 INTRO TO VISUAL BASIC PROGRMG 3 credits
Prerequisite: Completion of 3450:100 with a grade of C- or better or placement. Windows GUI and Microsoft's Visual BASIC programming environment. Design of user interfaces, event-driven programming, basic control structures, simple variables, arrays, and sequential files.
209 COMPUTER SCIENCE I 4 credits
Prerequisite: Completion of 3450:145 or 3450:149 with a grade of C- or better or equivalent. Introduction to problem-solving methods and algorithms. Programming in a high-level language including how to design, code, debug and document programs with good programming style.
210 COMPUTER SCIENCE II 4 credits
Prerequisites: 209 and 3450:208 with a grade of C- or better or equivalent. Dynamic memory allocation methods, elementary data structures, internal representations, and associated algorithms. Topics include lists, stacks, queues, trees, and sorting methods.
289 SEL T: COMPUTER SCIENCE 1-3 credits
Prerequisite: permission. Selected topics of interest in computer science.
306 ASSEMBLY & SYSTEM PROGRAMMING 4 credits
Prerequisite: Completion of 210 or equivalent with a grade of C- or better. Basic computer organization, digital logic, and data representation. Programming in assembly and C languages on a typical digital computer.
307 INTERNET SYSTEMS PROGRAMMING 3 credits
Prerequisite: Completion of 210 or equivalent with a grade of C- or better. Overview of current programming languages, tool and scripting technologies for the Internet and World Wide Web.
316 DATA STRUCTURES 3 credits
Prerequisites: Completion of 210 and (3450:221 or 3450:210) with grades of C- or better. A continuation of topics in 3460:210. Topics include: graphs and graph algorithms, external sorting, hashing, advanced tree and file structures.
389 INTER TOP: COMPUTER SCIENCE 1-3 credits
Prerequisite: permission of instructor. Selected topics of interest in computer science at an intermediate level.
395 INTERN: COMPUTER SCIENCE 1-12 credits
Prerequisites: Completion of 209 and 210 with grades of C- or better, and permission of a faculty supervisor. Placement in industry for experience related to computer science. (May be repeated. No more than three credits may be applied towards a computer science major.)
406 INTRODUCTION TO C & UNIX 3 credits
Prerequisite: programming experience. Syntax of C with flow structures, pointers, and command line concepts. For UNIX, shell scripts, UNIX file structure, system calls and interprocess communication protocols. (Not an approved mathematics and computer science major, minor, or certificate elective.)
408 WINDOWS PROGRAMMING 3 credits
Prerequisites: Completion of 208 or 210 or 406 with a grade of C- or better or permission. Windows operating systems, integrated development environment, event-driven programming, graphical user interface design, object libraries, component object model, object linking, embedding, client-server objects.
418 INTROD TO DISCRETE STRUCTURES 3 credits
Prerequisite: Completion of 210 with a grade of C- or better or permission. Introduction to a number of structures in algebra of particular use to student in computer science. Topics include algorithms and flow chart language, graphs and digraphs, trees, lattices codes.
421 OBJECT-ORIENTED PROGRAMMING 3 credits
Prerequisite: Completion of 210 with a grade of C- or better. Object-oriented design, analysis, and programming using different development models. Comparison with other programming paradigms.
426 OPERATING SYSTEMS 3 credits
Prerequisites: Completion of 210 and (4450:320 or 3460:306), or equivalents with grades of C- or better. Introduction to aspects of all modern operating systems: types; storage management; process and resource control; interacting process synchronization.
428 UNIX SYSTEM PROGRAMMING 3 credits
Prerequisite: Completion of 210 with a grade of C- or better and knowledge of C. An overview of the UNIX operating system. Shell programming. Process management, processor management, storage management, scheduling algorithms, resource protection, and system programming.
430 THEORY OF PROGRAMMING LANGS 3 credits
Prerequisite: Completion of 210 with a grade of C- or better. Advanced concepts underlying programming languages and their applications, formal definitions of programming languages, Backus Normal Form, semantics. Alternative programming paradigms including functional programming.
435 ALGORITHMS 3 credits
Prerequisite: Completion of 316 with a grade of C- or better. Design and analysis of efficient algorithms for random access machines; derivation of pattern classification algorithms.
440 COMPILER DESIGN 3 credits
Prerequisites: Completion of 210 and (4450:320 or 3460:306), with a grade of C- or better. Techniques used in constructing compilers, including lexical and syntactic analysis, parsing techniques, object code generation and optimization. Course requires a compiler implementation project.
445 INTRODUCTION TO BIOINFORMATICS 3 credits
Prerequisite: Completion of 210 with a grade of C- or better or permission. Introduce major themes in bioinformatics. Topics include concepts of molecular genetics, biological databases, database searching, sequence alignments, phylogenetic trees, structure prediction, and microarray data analysis.
453 COMPUTER SECURITY 3 credits
Prerequisites: Completion of 210 with a grade of C- or better. Principles of computer security -- cryptography, authentications, secure network protocols, intrusion detection and countermeasures.
455 DATA COMMUN & COMP NETWORKS 3 credits
Prerequisites: Completion of 210 with a grade of C- or better. ISO-OSI, TCP/IP, SNA data switching, protocols, flow and error control, routing, topology, Network trends, network taxonomies, and socket-based programming.
457 COMPUTER GRAPHICS 3 credits
Prerequisite: Completion of 210 with a grade of C- or better and knowledge of C. Topics in vector and raster graphics, interactive graphics languages, scan conversion, clipping, geometric transformation, projection, shading, animation and virtual reality.
460 ARTIFICIAL INTEL & HEURIST PRG 3 credits
Prerequisite: Completion of 210 with a grade of C- or better. Study of various programs which have displayed some intelligent behavior. Exploration of level at which computers can display intelligence.
463 PERVASIVE COMPUTING 3 credits
Prerequisites: Completion of 210 with a grade of C- or better. Computing from a wireless perspective. Topics include protocols, algorithms, security and sensor networks.
465 COMPUTER ARCHITECTURE 3 credits
Prerequisite: Completion of 210 and (4450:320 or 3460:306), with a grade of C- or better. An introduction to the hardware organization of the computer at the register, processor and systems level. In-depth study of the architecture of a particular computer system family.
468 MOBILE ROBOTICS 3 credits
Prerequisites: Completion of 210 with a grade of C- or better. Introduction to history, hardware and software components, and design of autonomous mobile robots. Multiple projects involving both physical robots and software emulation.
475 DATABASE MANAGEMENT 3 credits
Prerequisite: Completion of 210 with a grade of C- or better. Fundamentals of database organization, data manipulations and representation, data integrity, privacy.
477 INTRO TO PARALLEL PROCESSING 3 credits
Prerequisites: Completion of 210 with a grade of C- or better and knowledge of C. Commercial processors: past and present. Parallel languages, models of parallel computation, parallel algorithm design and performance evaluation. Parallel paradigms with relation to real world applications.
480 SOFTWARE ENGINEERING 3 credits
Prerequisite: Completion of 210 with a grade of C- or better. Introduction to formal software specification and validation. Introduction of methodologies and tools of design, development and validation, and maintenance.
489 T: COMPUTER SCIENCE 1-3 credits
Prerequisite: permission of instructor. Selected topics in computer science at an advanced level.
490 SENIOR SEMINAR IN COMPUTER SCI 3 credits
Prerequisite: Must have completed at least 30 hours of 3460 (computer science) courses. Professional software development, surviving "Mission Impossible" projects, computer ethics, intellectual property rights (patents and copyrights), and other current topics.
497 INDIV STUDY: COMPUTER SCIENCE 1-3 credits
(May be repeated. Can apply to degree, minor or certificate only with department approval.) Prerequisite: permission. Directed studies designed as introduction to research problems under guidance of designated faculty member.
498 SR HONORS PROJ IN COMP SCIENCE 1-3 credits
Prerequisites: 497 (honors). Directed study for senior student in the Honors Program who has completed 3460:497. An introduction to research problems in the computer science under the guidance of selected faculty.
501 FUNDAMENTLS OF DATA STRUCTURES 3 credits
Prerequisite: programming experience in C. Basic data structures and algorithms: stacks, queues, linked lists, trees, hash tables, and graphs; sorting and search algorithms. Introduction to data abstraction and algorithm analysis. (May not be used to meet computer science requirements.)
506 INTRODUCTION TO C & UNIX 3 credits
Prerequisite: Programming experience. C language programming. UNIX shell programming, file structure, system calls, and interprocess communication. (May not be used to meet computer science requirements.)
508 WINDOWS PROGRAMMING 3 credits
Prerequisite: admission to Computer Science Master's Program or permission. Windows operating systems, integrated development environment, event-driven programming, graphical user interface design, using object libraries, component object model, object linking and embedding, client-server objects.
518 INTRO TO DISCRETE STRUCTURES 3 credits
Prerequisite: admission to Computer Science Master's Program or permission. Introduction to algebraic structures of particular use in computer science. Topics include algorithms and flow chart language, graphs and digraphs, trees, and lattices codes. (May not be used to meet computer science Master's degree requirements.)
521 OBJECT-ORIENTED PROGRAMMING 3 credits
Prerequisite: Admission to Computer Science master's program or permission. Object-oriented design, analysis, and programming using different development models. Comparison with other programming paradigms.
526 OPERATING SYSTEMS 3 credits
Prerequisites: Admission to Computer Science master¿s program or permission. Introduction to aspects of all modern operating systems: types; storage management; process and resource control; interacting process synchronization. (May not be used to meet computer science master¿s degree requirements)
528 UNIX SYSTEM PROGRAMMING 3 credits
Prerequisite: admission to Computer Science Master's Program or permission. An overview of the UNIX operating system. Shell programming. Process management, processor management, storage management, scheduling algorithms, resource protection, and system programming.
530 THEORY OF PROGRAMMING LANGS 3 credits
Prerequisite: admission to Computer Science Master's Program or permission. Advanced concepts underlying programming languages and their applications, formal definitions of programming languages, Backus Normal Form, semantics. Alternative programming paradigms including functional programming. (May not be used to meet computer science Master's degree requirements.)
535 ALGORITHMS 3 credits
Prerequisites: Admission to Computer Science master's program or permission. Design and analysis of efficient algorithms for random access machines; derivation of pattern classification algorithms.
540 COMPILER DESIGN 3 credits
Prerequisites: Admission to Computer Science master¿s program or permission. Techniques used in constructing compilers, including lexical and syntactic analysis, parsing techniques, object code generation and optimization. Course requires a compiler implementation project.
545 INTRODUCTION TO BIOINFORMATICS 3 credits
Prerequisite: admission to Computer Science Master's Program or permission. Introduce major themes in bioinformatics. Topics include concepts of molecular genetics, biological databases, database searching, sequence alignments, phylogenetic trees, structure prediction, and microarray data analysis.
553 COMPUTER SECURITY 3 credits
Prerequisite: admission to Computer Science master's program or permission. Principles of computer security: cryptography, authentications, secure network protocols, intrusion detection and countermeasures.
555 DATA COMMUN & COMP NETWKS 3 credits
Prerequisite: admission to Computer Science Master's Program or permission. ISO-OSI, TCP/IP, SNA data switching, protocols, flow and error control, routing, topology. Network trends, network taxonomies, and socket-based programming.
557 COMPUTER GRAPHICS 3 credits
Prerequisite: admission to Computer Science Master's Program or permission. Topics in vector and raster graphics, interactive graphics languages, scan conversion, clipping, geometric transformation, projection, shading, animation and virtual reality.
560 ARTIFICIAL INTEL & HEURIST PRG 3 credits
Prerequisite: admission to Computer Science Master's Program or permission. Study of various programs which have displayed some intelligent behavior. Exploration of level at which computers can display intelligence.
563 PERVASIVE COMPUTING 3 credits
Prerequisite: admission to Computer Science master's program or permission. Computing from a wireless perspective. Topics include protocols, algorithms, security and sensor networks.
565 COMPUTER ARCHITECTURE 3 credits
Prerequisite: admission to Computer Science Master's Program or permission. An introduction to hardware organization of computer at register, processor and system level. In-depth study of architecture of a particular computer system family.
568 MOBILE ROBOTICS 3 credits
Prerequisite: admission to Computer Science master's program or permission. Introduction to history, hardware and software components, and design of autonomous mobile robots. Multiple projects involving both physical robots and software emulation.
575 DATABASE MANAGEMENT 3 credits
Prerequisite: admission to Computer Science Master's Program or permission. Fundamentals of database organization, data manipulations and representation, data integrity, privacy.
577 INTRO TO PARALLEL PROCESSING 3 credits
Prerequisite: admission to Computer Science Master's Program or permission. Commercial processors: past and present. Parallel languages, models of parallel computation. Emphasis on parallel algorithm design and performance evaluation. A broad study of parallel paradigms with relation to real world applications.
580 SOFTWARE ENGINEERING 3 credits
Prerequisite: Admission to Computer Science master's program or permission. Introduction to formal software specification and validation. Introduction of methodologies and tools of design, development, validation, and maintenance.
589 T: COMPUTER SCIENCE 1-3 credits
(May be repeated) Prerequisite: permission of instructor. Selected topics in computer science at an advanced level.
597 INDIV STUDY: COMPUTER SCIENCE 1-3 credits
(May be repeated. Can apply to degree, minor or certificate only with department approval.) Prerequisite: permission. Directed studies designed as introduction to research problems under guidance of designated faculty member.
601 RESEARCH METHODOLOGY 3 credits
Prerequisite: Admission to Computer Science graduate program or permission of instructor. Research process overview: literature review, formulation of problems, research design, writing proposals, data collection, data processing and analysis, evaluation, writing reports, and presenting results.
626 ADVANCED OPERATING SYSTEMS 3 credits
Prerequisite: admission to Computer Science Master's Program or permission. Advanced topics in operating system design: synchronization mechanisms, performance evaluation, security, distributed operating systems.
630 ADVANCED THEORY OF PRGMG LANGS 3 credits
Prerequisite: admission to Computer Science Master's Program or permission. In-depth study of various issues in the design and implementation of programming languages, such as formal type systems, operational and other semantics, and verification.
635 ADVANCED ALGORITHMS 3 credits
Prerequisite: Admission to Computer Science master's program or permission. Advanced graph algorithms, matrix multiplication, fast Fourier transforms, lower bound theory, complexity hierarchies, NP-complete and intractable problems, approximation techniques.
641 OPTIMIZ FOR PARALLEL COMPILERS 3 credits
Prerequisite: Graduate standing and permission of instructor. Advanced analysis and transformation strategies to support automatic vectorization and parallelization of code, emphasizing restructuring to improve instruction scheduling.
645 COMPUTATIONAL BIOLOGY 3 credits
Prerequisite: Admission to Computer Science graduate program or permission of instructor. Topics include sequence analysis, hidden Markov model, RNA structure prediction, microarray data analysis, biological networks, and molecular dynamics simulation as well as Monte Carlo simulation.
653 SOFTWARE SECURITY 3 credits
Prerequisite: Admission to Computer Science graduate program or permission of instructor. Issues in software security -- common software security errors, steganography, spam, cryptography, malware, Internet hacking.
655 COMPUTER NETWORKS & DISTR PROC 3 credits
Prerequisite: admission to Computer Science Master's Program or permission. Interconnection technologies, protocol layering models, datagram and stream transport services, client-server paradigm, principles and protocols of interconnected networks operating as unified systems, and TCP/IP technology.
658 VISUALIZATION 3 credits
Prerequisite: admission to Computer Science Master's Program or permission. Visualization pipeline, data representation in visualization, visualization algorithms, object-oriented visualization, scientific visualization, volume visualization, visualization applications and research topics.
660 EXPERT SYSTEMS 3 credits
Prerequisite: admission to Computer Science Master's Program or permission. Architecture of expert systems, knowledge representation and acquisition, inference mechanisms for expert systems, uncertainty management, expert system tools and applications.
665 ADVANCED COMPUTER ARCHITECTURE 3 credits
Prerequisite: admission to Computer Science Master's Program or permission. Fundamentals of computer analysis and design, with emphasis on cost/performance tradeoffs. Studies of pipelined, vector, RISC, and multiprocessor architectures.
670 ADVANCED AUTOMATA & COMPUT 3 credits
Prerequisite: admission to Computer Science Master's Program or permission. An in-depth study of concepts related to computability. Topics include nondeterministic automats, recursive function theory, the Chomsky hierarchy, Turing machines and undecidability.
676 DATA MINING 3 credits
Prerequisite: admission to Computer Science Master's Program or permission. Study fundamental data mining algorithms and their applications in the process of Knowledge Discovery from Databases. Study Data warehousing systems and architectures.
677 PARALLEL PROCESSING 3 credits
Prerequisite: admission to Computer Science Master's Program or permission. Advanced computer architectures, theories of parallel computing, system resources optimization, efficient programming languages and application requirements of cost-effective computer systems. Classical results and practical insights into implementing parallel algorithms on actual parallel machines.
680 SOFTWARE ENGR METHODOLOGIES 3 credits
Prerequisite: admission to Computer Science Master's Program or permission. Introduction to current techniques and methodologies used in software design, development, validation, and maintenance.
689 ADV T: COMPUTER SCIENCE 1-3 credits
(May be repeated) Prerequisite: permission of instructor. At most, six credits may be applied to Master's degree requirements. Selected topics in computer science at an advanced level. (Department consent required for application to computer science Master's degree requirements.)
695 PRACTICUM IN COMPUTER SCIENCE 1-3 credits
Prerequisite: graduate teaching assistant or permission. Training and experience in college teaching of computer science under the supervision of an experienced faculty member. May not be used to meet degree requirements. Credit/non-credit.
697 INDIV STUDY: COMPUTER SCIENCE 1-3 credits
(May be repeated. Can apply to degree only with department approval) Prerequisite: permission of instructor. Directed studies designed as introduction to research problems under guidance of designated faculty member.
698 MASTERS RESEARCH 1-6 credits
Prerequisite: permission of advisor. Research in computer science topic culminating in research paper. No more than three credits may be applied to the minimum degree requirements (May be repeated.)
699 MASTERS THESIS 1-6 credits
(May be repeated) Prerequisite: permission. Properly qualified candidate for a master's degree may enroll for research experience which culminates in presentation of a faculty-supervised thesis.

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